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A 60-second slicer that turned Taiwan's amusement-tax abolition into something citizens actually share.
Taiwan abolished its 60-year amusement tax on movies, concerts, theater, circus, and sports tickets on April 24, 2026. Three days later we shipped Tax Slicer, a 60-second Fruit-Ninja-style game where players slice real ticket categories at their actual former tax rates. A playable case study for governments, ministries, and city offices that want to land a policy in the public memory instead of a press release nobody opens.
Government communications teams write press releases nobody opens and PSAs nobody finishes. This day is a counter-example: when Taiwan's legislature abolished the 60-year amusement tax on movies, concerts, theater, circus, and sports tickets on 2026-04-24, the policy moment had a 72-hour window of attention before it disappeared into the news cycle. We shipped Tax Slicer inside that window. It is a Fruit-Ninja-style sprint where every sliced ticket carries the real former tax rate, and the score is the cumulative NT$ a citizen has just stopped paying.
The deeper point: any agency whose work is currently invisible (tax breaks, transit improvements, recycling milestones, public-health rollouts, infrastructure projects, cultural funding) has a moment when citizens are momentarily curious. A playable explainer captures that curiosity in a way a 12-page PDF and a banner ad cannot. Same engine, same workflow, ships in days, lives at a permanent URL the ministry can keep returning to.
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